The much anticipated Dark Souls 3 finally got its world wide release last night (UK time) and, despite being a mechanically solid and fun game, has managed to disappoint fans the world over due to an already known bug that causes the game to crash when the player approaches any bonfire. If you are familiar with the Souls games then you will probably realise just how game breaking this is.
The annoying part of this is that the bug has been known for weeks now due to the excessive amount of journalists and streamers who got the game early, not to mention the Japanese release. Everybody assumed that this bug would be fixed by the international release but apparently it hasn’t. Continue reading