Review: Overwatch

Overwatch is the hugely praised first person multiplayer shooter from Blizzard. It has been a massive talking point from its colourful characters, its Pixar quality animated shorts, its solid gameplay and its rampant use in porn. Some sing its praise while others see it as an overhyped Team Fortress 2 clone.

I don’t usually play FPS games. In fact the only one that comes to mind is the Halo series. I tend to prefer narrative driven RPGs but the vivid visuals and a strange longing for human interaction like in the days of early Halo 3 made me interested in Blizzard’s first venture into the genre. I played Overwatch in the open beta and have put a fair few hours into its release version. Continue reading

Overwatch: In Defence of Bastion.

Anyone with even the faintest connection to gaming has by now been exposed to the fleet of anger and bitterness towards Blizzard’s Overwatch character Bastion. This little robot has raised the ire of certain players who claim that he is overpowered or boring. They complain that he always gets the play of the game and remark that he needs no skill to use.

When I got the chance to play Overwatch in the open beta I was instantly drawn to Bastion. He is a cute, nature loving robot who doubles as a Gatling gun and communicates using Walle like beeps. And it is true that he is a very straight forward character that anybody can play. He can heal himself and can rip through characters in seconds in his turret form. I really enjoyed using him. Continue reading